![android - Why doesn't my approach work to continuously repeat an action till a libgdx scene2d button is pressed and stop it when the button is released? - Stack Overflow android - Why doesn't my approach work to continuously repeat an action till a libgdx scene2d button is pressed and stop it when the button is released? - Stack Overflow](https://i.stack.imgur.com/MI33K.png)
android - Why doesn't my approach work to continuously repeat an action till a libgdx scene2d button is pressed and stop it when the button is released? - Stack Overflow
![android - LibGDX ImageTextButton same image is shown for all buttons when separate image files are used - Stack Overflow android - LibGDX ImageTextButton same image is shown for all buttons when separate image files are used - Stack Overflow](https://i.stack.imgur.com/WrV4y.png)
android - LibGDX ImageTextButton same image is shown for all buttons when separate image files are used - Stack Overflow
![LibGDX - Scene2D based level selection screen including locking of levels? - Newbie & Debugging Questions - JVM Gaming LibGDX - Scene2D based level selection screen including locking of levels? - Newbie & Debugging Questions - JVM Gaming](https://jvm-gaming.org/uploads/default/original/2X/f/f3139cd730841f0e4ac3f0f8ec84d81fad82626e.jpeg)